How Height and Weight Affect Attributes
In EA Sports FC 26 Clubs, choosing the right body type plays a decisive role in shaping your Pro’s stats. Within the Archetype menu, you can adjust both height and weight. At first glance, the system seems straightforward: every change displays plus or minus values next to certain attributes. However, upon closer inspection, the system reveals a degree of inaccuracy that often confuses players.
Attributes are adjusted, but not displayed correctly
When you increase height or weight, specific attributes show plus or minus values. The correct calculation can be verified by selecting the attribute and scrolling all the way to the right, where an overview such as “Height and Weight Effect -6” appears. Still, this is confusing since the main attribute list does not update – meaning players must mentally calculate the actual stat values themselves.
Incorrect display for certain values
This is particularly problematic with attributes like agility or balance. In these cases, the text sometimes fails to appear, showing only the numerical deduction. For example, if a Pro has 80 agility and receives a -6 penalty from their chosen height and weight, the real in-game agility is 74, even though this is not visible in the main attribute list.
Impact on acceleration types
The mismatch between display and actual stats also affects acceleration types. Whether a player is “Explosive,” “Controlled,” or “Lengthy” depends on the difference between agility and strength as well as height.
Example: With 74 agility and 81 strength, the difference is seven points in favor of strength. This fulfills the criteria for the Lengthy acceleration type. However, the attributes screen will only show “Controlled,” since the adjustments from height and weight are not factored in. The true type only becomes clear once you are in a match.
The opposite happens with smaller, lighter builds. For instance, setting an Archetype to 1.70 meters and 65 kilograms adds points to agility while subtracting from strength. If the difference reaches at least ten points in favor of agility, the Pro will be classified as Explosive in-game – even if the menu still indicates “Controlled.”
Precision and fine-tuning
Another detail: displaying height in feet and inches is less precise than in centimeters. Even tiny differences in height can lead to varying stat boosts or deductions. For players looking to optimize their Archetype, it is therefore better to use the metric system for accuracy.
Conclusion
Height and weight have a significant impact on attributes in EA Sports FC 26 Clubs. However, the menu does not correctly display these changes, leading to possible misunderstandings. Plus and minus values must be calculated manually to know the true in-game stats. This is especially important for determining acceleration type, since it creates major gameplay differences.
Players should not rely solely on the attribute screen but consciously account for the effects of height and weight. Doing so allows Archetypes to be optimized effectively and prevents unpleasant surprises once the match starts.